Breach

Breach

Initiator
Initiator Initiator
Sweden Origin
Description
The bionic Swede Breach fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.
Agent class — Initiator. Initiators challenge angles by setting up their team to enter contested ground and push defenders away.
Information
Class Initiator
Origin N/A
Abilities 4
Ultimate Rolling Thunder (9 points)
Abilities
Flashpoint
Q
Fault Line
E
Aftershock
C
Rolling Thunder
X
Flashpoint Q
Cost: 250 credits Charges: 2
EQUIP a Blinding charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates to Blind all players looking at it.
Fault Line E
Cooldown: 40 sec. Charges: 1
EQUIP a Seismic Blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, Concussing all players in its zone and in a line up to the zone.
Aftershock C
Cost: 200 credits Charges: 1
EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.
Rolling Thunder X · Ultimate
Points: 9 Charges: 1
EQUIP a Seismic Charge. FIRE to send a cascading quake through all terrain in a large zone. The quake Concusses and knocks up anyone caught in it.